Well...

I am preparing myself as a generalist in 3D.

Aiming for career in game industry, I am eager to gain some professional experiences and learn industry conventions. After graduation from film school, I set a lifetime achievement for being a cinematographer. During my study in university, I realized conventional cinema was not enough for me to telling stories. Therefore my goal turn into being a gamedev. That's how I begin to interest in making game assets and learning code. I believe the integration of film making and gaming with ever developing tech, new cinema habits will evolve into intaractive game environments. So making of movies will contain programming and AI as well.

I like 3D modelling and creating procedural models and textures. Already engaged with game engines to make some short movies and a 2D game in Godot with GDScript. Currently, learning C++ -for better performance- to making my own games in UE.

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